Devlog
- March 22, 2022 by SpinJump#Dev Diary, #Milestone, #ProtoHunter, #Puerto Rico, #Devlog, #IndieHi and welcome to a new Developer update. I've sort of consolidated these post to be weekly tweets about what I've been up to. Its hard updating people with so much every week. I'm not exactly a big s... Continue reading
- May 16, 2021 by SpinJump#update, #scifi, #weapons, #new, #performanceIts been a while Hunters. We're back with a new Update. A few things have changed. Theres a new enemy type in the Simulator. The Spark Turret is a stationary, long-range enemy. Fire a barrage of energ... Continue reading
- November 27, 2020 by SpinJump#Latinx in gaming, #Milestone, #Update, #sword, #Dev Diary, #indie developer, #ProtoHunter, #Environment, #seasonal, #thanks, #Unreal Engine 4 Render, #unreal, #blenderProtohunter - The Troll by Isaack Acevedo on Sketchfab Alright, its been a while since I wrote one of these. But we got some huge things going on in the November update or were calling it the "Seasons... Continue reading
- October 10, 2020 by SpinJump#Devlog, #Unreal Engine 4 Render, #Puerto Rico, #Latinx in gaming, #ProtoHunter, #Dev Diary, #October 2020 UpdateProtoHunter October Update & Cinematic Premier Hey everyone! It's October, so you know what that means... it's spooky season. Not only that, but it's also time for a new update for "ProtoHunter". We h... Continue reading
- September 07, 2020 by SpinJump#support, #thank you, #culture, #community, #Puerto Rico, #IndieHuge Thank You From ProtoHunter! Lots of support in such short time. These days, it is super important to be grateful. Personally, from us, we are extremely grateful. For the past couple of months sin... Continue reading
- August 13, 2020 by SpinJump#ProtoHunter, #News, #announcement, #showcase, #puerto rico, #puerto rico games showcase, #indie developerRoad To The Puerto Rico Games Showcase Tempo Interactive's game, ProtoHunter, will be presented at the Puerto Rico Games Showcase. The Puerto Rico Games Showcase is a local presentation that will shed... Continue reading
- May 16, 2020 by SpinJump1#marketing, #advertising, #first sale, #social media marketing, #seo, #digital marketing, #indie marketingRead part I/III here: https://tempointeractive.itch.io/protohunter/devlog/142354/marketing-your-first-game-from-a-marketers-perspective-part-iiii Part II: Your First Sale Ok, its time. You are finally... Continue reading
- May 01, 2020 by SpinJump#ProtoHunter, #marketing, #digital marketing, #SEO, #public relations, #no budget, #low budgetMarketing Your First Game (From A Marketer's Perspective) [Part I/III] I am just going to start this out by saying that this is the first time I have actually marketed a game. I have been able to help... Continue reading